package framework.panel;

import framework.objects.StaticGameObject;

public abstract class PanelElement extends StaticGameObject {

	protected int value = 0;
	
	public int getValue() {
		return value;
	}
	
	public void setValue(int value) {
		this.value = value;
	}
	
	public void incValue() {
		value++;
	}
	
	public void decValue() {
		value--;
	}
	
}
